local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133004364
L1_1 = {}
L2_1 = {}
L2_1.config_id = 364001
L2_1.monster_id = 26010101
L3_1 = {}
L3_1.x = 2494.036
L3_1.y = 261.413
L3_1.z = -289.572
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\233\170\151\233\170\151\232\138\177"
L2_1.area_id = 4
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 364002
L2_1.gadget_id = 70290008
L3_1 = {}
L3_1.x = 2489.813
L3_1.y = 262.231
L3_1.z = -295.692
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.882
L3_1.y = 359.925
L3_1.z = 350.247
L2_1.rot = L3_1
L2_1.level = 20
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 364003
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 2489.813
L4_1.y = 262.231
L4_1.z = -295.692
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.882
L4_1.y = 359.925
L4_1.z = 350.247
L3_1.rot = L4_1
L3_1.level = 20
L3_1.point_type = 3008
L3_1.owner = 364002
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 364004
L4_1.gadget_id = 70290008
L5_1 = {}
L5_1.x = 2499.135
L5_1.y = 261.366
L5_1.z = -283.451
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 352.01
L5_1.y = 0.25
L5_1.z = 356.424
L4_1.rot = L5_1
L4_1.level = 20
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 364005
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 2499.135
L6_1.y = 261.366
L6_1.z = -283.451
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 352.01
L6_1.y = 0.25
L6_1.z = 356.424
L5_1.rot = L6_1
L5_1.level = 20
L5_1.point_type = 3008
L5_1.owner = 364004
L5_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 364006
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5
L3_1 = {}
L3_1.x = 2494.206
L3_1.y = 261.369
L3_1.z = -289.388
L2_1.pos = L3_1
L2_1.area_id = 4
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1364006
L2_1.name = "ENTER_REGION_364006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_364006"
L2_1.action = "action_EVENT_ENTER_REGION_364006"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 364002
L5_1 = 364003
L6_1 = 364004
L7_1 = 364005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 364006
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_364006"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = A1_2.param1
  if L2_2 ~= 364006 then
    L2_2 = false
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.GetRegionEntityCount
  L3_2 = A0_2
  L4_2 = {}
  L5_2 = A1_2.source_eid
  L4_2.region_eid = L5_2
  L5_2 = EntityType
  L5_2 = L5_2.AVATAR
  L4_2.entity_type = L5_2
  L2_2 = L2_2(L3_2, L4_2)
  if L2_2 < 1 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ENTER_REGION_364006 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.CreateMonster
  L3_2 = A0_2
  L4_2 = {}
  L4_2.config_id = 364001
  L4_2.delay_time = 0
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : create_monster"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ENTER_REGION_364006 = L1_1
